I'll be playing/checking for typos and such.
And then I can give a full report.
I'll mentioned anything I notice before my opinion at the end.
I'll do spoiler box for anything I see so I don't, well, spoil anything for Amy when she gets it to play. ^^
[/i]. Otherwise, I found no other typos! Huzzah!
And I tried to include that entire sentence, but every time I downsized my screen the game continued w/o me. XD
MY THOUGHTS:I gotta hand it to ya, Haunter, you can make even a little RP game creepy. ^^
I'm liking the music at the starting screen first of all. It's interesting and I did NOT expect it. But I like the crackling-sounding like a record background sound before the piano and violin. Reminds me of Silent Hill, to which I listen to fondly because of your introduction to it years ago. :3
But at the same time, it sounds like an old movie. Which is fun.
And then beginning the game. I can see your fondness for cards again. Me liiiike. ;]
I am also intrigued by choosing a card because it looks like OTHER cards should be popping up to choose for the continuing of the storyline(s). Which, if that's what you're going for, I approve! It's very exciting for me because I love multi sides to stories with multi characters - which we all should here on the forum after RPing with each other for years! ^^
Ok. So entering R. Herschel.
I love it. I love it because here we have an intro character that, depending on what you do next, may or may not be seen again. She's likely not our protagonist, but you gave her
meaning - an ordinary human existence, someone just doing her job, and then...
Yeah.
I like how we started with her just doing her job. As an audience, we're wondering what all this inspection means at the time, but we follow along wondering and just following R. Herschel as she does her routine thing. It's normal, it's human. Which is GREAT for what you added in next.
Then the lights go out.
Ok, shit, so now we're getting a little worried - even as the reader. Because, you know, people are naturally scared of the dark. But thing is, I'm glad I wasn't expecting what you had in mind. I'm thinking, ok, so maybe there is a replacement bulb in here or whatever, or she's gonna find something out of the norm in her inspection.
But I wasn't expecting
that.
I mean, I should've, it's Haunter here... But yanno. ;]
So when she gets to the door...
I'm liking the panic. Even before she sees the
thing that's in there with her. And once she does go investigate, sees the
thing, it gets even more critical for her to get out...
Only she can't.
I love her attempts, the dialogue, as she's pleading to get out. It's all very natural and suites the setting. And truly, her final acceptance that no one is coming is sooooooo good.
I loved it.
Oh! The MUSIC. The subtle little creepy music you added just as the THUMP happened. All very scary, I really liked that. (Though I was freaking out because I'm home by myself... XD)
I liked that the music was subtle. It was perfect. Anything too loud or sudden after complete silence before in the storeroom would have ruined the atmosphere, and you nailed it. It was so subtle that I had to actually go, "oh hey... there was music at the end!"
Which is what you want.
You had me totally into it. ^^
I give it a 10/10 for the start! It's awesome. :3
I even liked the text. It suites the professionalism for R. Herschel. Anything too wacky would've looked weird. So that's good. :]
The music and/or LACK of music was perfect. Even the static for her scans. Loving it.
And I like your normal Haunter humor included into her personality. Just those little things that make you laugh, like that it was stupid for tires to be stored there, etc. It was nice chuckles before it got serious and creepy. Good touch. :3
So overall... A great report! ^^
Keep at it! And I'll totally play along as you add more!
Amy, you gotta play it.
All I gotta say. :3