Post by Timewarp on Mar 3, 2012 7:41:33 GMT -5
So they've revealed the location of the next Assassin's Creed game and it's set in America during the American Revolution, at first I was annoyed as it dosen't sound like they could do much in the US but actually I think it might be a good place to set the next game.
At the time, the british empire was a big thing or in other words
"A series of wars in the 17th and 18th centuries with the Netherlands and France left England (and then, following union between England and Scotland in 1707, Great Britain) the dominant colonial power in North America and India"
One of the major themes of Assassin's Creed is that the Templars always follow the people who in charge of (the majority of) the world which in this case is Great Britain after England made an alliance with Scotland, setting this during the american revolution seems like a great story arc though for one simply reason:
"The loss of the Thirteen Colonies in North America in 1783 after a war of independence deprived Britain of some of its oldest and most populous colonies. British attention soon turned towards Africa, Asia and the Pacific"
During this time Great Britain was beginning to lose it's hold on the world it ruled, this has great potential for future locations such as Japan, China, Korea, Africa, India, The Pacific meaning we'd get a giant host of locations. Making the main character Native American means we get the perspective of a man forced from he's home so therefore understanding the viewpoint of the people who's country have been taken from them by the british.
The Templar would of course like the idea of running things with the british, we'd get villians like Benedict Arnold someone who they could play off as a Templar swapping sides when it suits him unsure of who in this revolution is going to win.
The only problem I have is the gameplay, how will they do all this without sacraficing the elements that have made the Assassin's Creed games so popular?
I'm not sure if everyone agrees and if I'm honest I'm not sure if this would work myself but Kotaku seems to think:
"People are already complaining that Colonial America lacked the large urban sprawls present in previous games. To that I say...those cities weren't exactly to scale. You can't run across Constantinople in a day. I also say, Colonial America had plenty of large urban centres. New York at the time was home to just under 50,000 people, while there were around 25,000 living in Philadelphia. Not exactly Rome, I grant you that, but big enough (if recreated in scale) for someone to run around in all day.
Another aspect of the same complaint is that those cities lack the towering landmarks we've been able to climb all over in other games. Well, they had church towers, same as any other city you've played an Assassin's Creed game. There were also large forts and plenty of tall ships.
But consider the character (who appears to be Native American) and the setting. Ever see Last of the Mohicans? Specifically, the scene (to your left) where the French and Native Americans ambush the British column in the forest? Colonial America may have been short on medieval cathedrals, but it had plenty of tall trees and mountains you could just as easily run through and over. Opening things up like that would also give the new game a nice change from the previous games, in which buildings were about the only things you could climb."
I'm not sure if it'll work but I'm more inclined to wait for the games release to pass my judgement.
At the time, the british empire was a big thing or in other words
"A series of wars in the 17th and 18th centuries with the Netherlands and France left England (and then, following union between England and Scotland in 1707, Great Britain) the dominant colonial power in North America and India"
One of the major themes of Assassin's Creed is that the Templars always follow the people who in charge of (the majority of) the world which in this case is Great Britain after England made an alliance with Scotland, setting this during the american revolution seems like a great story arc though for one simply reason:
"The loss of the Thirteen Colonies in North America in 1783 after a war of independence deprived Britain of some of its oldest and most populous colonies. British attention soon turned towards Africa, Asia and the Pacific"
During this time Great Britain was beginning to lose it's hold on the world it ruled, this has great potential for future locations such as Japan, China, Korea, Africa, India, The Pacific meaning we'd get a giant host of locations. Making the main character Native American means we get the perspective of a man forced from he's home so therefore understanding the viewpoint of the people who's country have been taken from them by the british.
The Templar would of course like the idea of running things with the british, we'd get villians like Benedict Arnold someone who they could play off as a Templar swapping sides when it suits him unsure of who in this revolution is going to win.
The only problem I have is the gameplay, how will they do all this without sacraficing the elements that have made the Assassin's Creed games so popular?
I'm not sure if everyone agrees and if I'm honest I'm not sure if this would work myself but Kotaku seems to think:
"People are already complaining that Colonial America lacked the large urban sprawls present in previous games. To that I say...those cities weren't exactly to scale. You can't run across Constantinople in a day. I also say, Colonial America had plenty of large urban centres. New York at the time was home to just under 50,000 people, while there were around 25,000 living in Philadelphia. Not exactly Rome, I grant you that, but big enough (if recreated in scale) for someone to run around in all day.
Another aspect of the same complaint is that those cities lack the towering landmarks we've been able to climb all over in other games. Well, they had church towers, same as any other city you've played an Assassin's Creed game. There were also large forts and plenty of tall ships.
But consider the character (who appears to be Native American) and the setting. Ever see Last of the Mohicans? Specifically, the scene (to your left) where the French and Native Americans ambush the British column in the forest? Colonial America may have been short on medieval cathedrals, but it had plenty of tall trees and mountains you could just as easily run through and over. Opening things up like that would also give the new game a nice change from the previous games, in which buildings were about the only things you could climb."
I'm not sure if it'll work but I'm more inclined to wait for the games release to pass my judgement.